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Bad UX World Cup 2025

Recorded: Nov. 26, 2025, 1:03 a.m.

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Bad UX World Cup

NordcraftPRESENTSBAD UXWORLD CUPCONTRATULATIONS TO THE BAD UX WORLD CHAMPIONThe winner of the Bad UX World Cup 2025 was Dalia with the Perfect Date Picker!By Dalia A Watch the final on youtubeTHE RULESBuild a date picker with bad UX (the worse, the better)Your date picker must make it technically possible to pick the desired dateUse any technology or web framework (no, you don't need to use Nordcraft!)Make your submission available on a publicly accessible URLWin a shittrophy!And a copy of Kevin Powells course CSS DemystifiedTHE JUDGESDavid PrentellInvesting, Branding & Designing For ScaleCassidy WilliamsMaking memes, dreams, & softwareKevin PowellCan center a div (on the second try)WHAT PEOPLE ARE SAYING"Stupid and unprofessional"- Reddit User"Repulsive yet intriguing"- Anders R. Møller"Good question! It is a brilliant and culturally resonant concept!"- ChatGPTRECENT ENTRIESBy H D🇬🇧By Nullazzo 🇮🇹By Daniel P🇩🇰By Péter T🇭🇺By Fran C🇦🇷By Tijn H🇳🇱By Ville T🇫🇮By Fredrik A🇳🇴By Timon K🇳🇱By Maxwell R🇳🇿By Leigh S🇦🇺By Chee Aun L🇸🇬By Nyx T🇺🇸By TiiMi R🇫🇮By Kenneth V🇧🇪By Ari B🇩🇪By Kevin G🇺🇸By Dean G🇨🇦By Jackson B🇺🇸By Jesse L🇫🇮By Alex R🇬🇧By Dhili B🇮🇳By Ronald B🇳🇴By Alistair S🇬🇧By Midas M🇳🇱By Serafino P🇨🇭By Apoorv D🇮🇳By Apoorv D🇮🇳By Trent 🇳🇿By Mathias B🇳🇴By Rahul S🇬🇧By Andreas T🇦🇹By Titi D🇧🇮By Vitalik E🇬🇭By Vsevolod S🇷🇺By Daniel F🇫🇮By Alcibíades C🇪🇸By Safia A🇺🇸By gemm V🇪🇸By Dan 🇬🇧By Ionel O🇷🇴By Kaami 🇨🇦By Chris B🇪🇸By ZiJian Z🇨🇳By Martin S🇸🇪By Ricardo C🇪🇸By Jess M🇺🇸By Bart J🇳🇱By David B🇬🇧By William R🇫🇮By Thomas P🇺🇸By Erik W🇧🇪By Hugo T🇸🇪By Alberto L🇪🇸By Matteo B🇮🇹By Juan L🇪🇸By Nyhz D🇪🇸By Misha K🇵🇱By Chris N🇬🇧By Joshua B🇺🇸By Jonas M🇩🇰By Jürgen Š🇪🇪By Jacob K🇩🇰By Mark B🇳🇱By Alain I🇲🇽By Ann N🇬🇧By Amiel M🇵🇭By Dalia A-By Dalia A-By Amiel M🇵🇭By Noel B🇩🇪By Tom B🇬🇧By Tony E🇺🇸By Rab R🇬🇧By Paul G🇨🇦By Jonas M🇩🇰By Jonas M🇩🇰By Andrei B🇷🇴By Andrew T🇬🇧By Jorge C🇪🇸By James T🇦🇺By Sam A🇺🇸By Björn J🇸🇪By Dean B🇳🇱By Matt K🇬🇧By Steve S🇨🇦By Joe Y🇺🇸By Denver F🇬🇧By Elio S🇧🇪By Andrew T🇬🇧By Austin P🇺🇸By Matteo -🇳🇱By Christian E🇩🇰By Salma A🇬🇧

The Bad UX World Cup, as presented by Nordcraft, functions as a deliberately provocative exercise designed to highlight and, arguably, celebrate instances of poor user experience design. The event’s core mechanic – contestants building date pickers with deliberately flawed UX – establishes a framework for critically examining design choices that prioritize difficulty or obscurity over usability. The contest’s success, measured by the "worse, the better" criteria, implicitly acknowledges the prevalence of technically functional yet irritating or confusing interfaces. The event’s public-facing nature, demonstrated by the extensive list of submissions categorized by country of origin, reveals a global community engaged in the exploration of frustrating design patterns.

The submissions, ranging from those created by individuals like Nullazzo, Dalia, and Timon K., to those presented by larger entities such as Nordcraft, collectively form a substantial dataset of intentionally bad design choices. The diversity of contributors – including those from countries like Italy, Finland, Spain, and Australia – suggests a broad engagement with the concept, potentially driven by a desire to understand what constitutes poor UX or simply to participate in a seemingly absurd challenge. The comments and reactions, as documented in the text, exhibit a spectrum of responses, mirroring the inherent subjectivity of user experience evaluation. The characterizations – terms like “stupid and unprofessional” and “repulsive yet intriguing” – capture the varied, often critical, perspectives that arise when encountering poorly designed interfaces.

ChatGPT’s observation, that the event is “a brilliant and culturally resonant concept,” is perhaps the most insightful comment. The deliberately awkward date picker represents a universal frustration—the experience of encountering systems that, while functional in their core operation, fail to meet basic usability standards. This failure isn’t merely a technical problem; it’s a reflection of design choices that prioritize control or complexity over user satisfaction. The engagement with this concept, as showcased in the contest, may represent a recognition and critique of design trends that value perceived technical sophistication over actual user benefit.

The extensive list of submissions, including those from prolific contributors like Dalia, further reinforces the idea that the event taps into a widespread, often unspoken, dissatisfaction with poorly designed interfaces. The sheer volume of contributions suggests a significant level of interest in, and critical analysis of, user experience design. The final awarding of a “shittrophy,” alongside a Kevin Powell course, underscores the playful yet pointed nature of the competition, creating a memorable and somewhat ironic reward for the creators of the event’s namesake – bad UX. Ultimately, the Bad UX World Cup serves as a focused, albeit entertaining, exploration of a deeply ingrained problem within the design landscape: the tendency to prioritize functionality over a genuine understanding of the human experience of using a technological system.