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Ubisoft cancels Prince of Persia remake as part of major reorganization

Recorded: Jan. 21, 2026, 6:03 p.m.

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Ubisoft cancels Prince of Persia remake as part of major reorganization | The VergeSkip to main contentThe homepageThe VergeThe Verge logo.The VergeThe Verge logo.TechReviewsScienceEntertainmentAICESHamburger Navigation ButtonThe homepageThe VergeThe Verge logo.Hamburger Navigation ButtonNavigation DrawerThe VergeThe Verge logo.Login / Sign UpcloseCloseSearchTechExpandAmazonAppleFacebookGoogleMicrosoftSamsungBusinessSee all techGadgetsExpandLaptopsPhonesTVsHeadphonesSpeakersWearablesSee all gadgetsReviewsExpandSmart Home ReviewsPhone ReviewsTablet ReviewsHeadphone ReviewsSee all reviewsAIExpandOpenAIAnthropicSee all AIVerge ShoppingExpandBuying GuidesDealsGift GuidesSee all shoppingPolicyExpandAntitrustPoliticsLawSecuritySee all policyScienceExpandSpaceEnergyEnvironmentHealthSee all scienceEntertainmentExpandTV ShowsMoviesAudioSee all entertainmentGamingExpandXboxPlayStationNintendoSee all gamingStreamingExpandDisneyHBONetflixYouTubeCreatorsSee all streamingTransportationExpandElectric CarsAutonomous CarsRide-sharingScootersSee all transportationFeaturesVerge VideoExpandTikTokYouTubeInstagramPodcastsExpandDecoderThe VergecastVersion HistoryNewslettersExpandThe Verge DailyInstallerVerge DealsNotepadOptimizerRegulatorThe StepbackArchivesStoreSubscribeFacebookThreadsInstagramYoutubeRSSThe VergeThe Verge logo.Ubisoft cancels Prince of Persia remake as part of major reorganizationComments DrawerCommentsLoading commentsGetting the conversation ready...NewsCloseNewsPosts from this topic will be added to your daily email digest and your homepage feed.FollowFollowSee All NewsEntertainmentCloseEntertainmentPosts from this topic will be added to your daily email digest and your homepage feed.FollowFollowSee All EntertainmentGamingCloseGamingPosts from this topic will be added to your daily email digest and your homepage feed.FollowFollowSee All GamingUbisoft cancels Prince of Persia remake as part of major reorganizationSix games have been canceled, and Ubisoft is shutting down several studios and restructuring others.Six games have been canceled, and Ubisoft is shutting down several studios and restructuring others.by Jay PetersCloseJay PetersSenior ReporterPosts from this author will be added to your daily email digest and your homepage feed.FollowFollowSee All by Jay PetersJan 21, 2026, 5:23 PM UTCLinkShareGiftIllustration: Alex Castro / The VergeJay PetersCloseJay PetersPosts from this author will be added to your daily email digest and your homepage feed.FollowFollowSee All by Jay Peters is a senior reporter covering technology, gaming, and more. He joined The Verge in 2019 after nearly two years at Techmeme.Ubisoft is announcing a major reorganization, and with the changes, it’s refocusing its portfolio and canceling some games, including the beleaguered remake of Prince of Persia: The Sands of Time. With the reorganization, Ubisoft will focus its efforts on big open worlds and live service games and is making “accelerated investments” in “player-facing Generative AI.”In the new structure, which goes into effect in April, Ubisoft’s new operating model will “be structured around five Creative Houses,” supported by a “Creative Network providing development resources, shared Core Services and a reshaped HQ.” The brands under each Creative House, which include the studio announced last year dedicated to Assassin’s Creed, Far Cry, and Rainbow Six, will be focused on different genres:CH1 (Vantage Studios), focused on scaling and extending Ubisoft’s largest and established franchises to turn them into annual billionaire brands;Brands: Assassin’s Creed, Far Cry, Rainbow SixCH2 dedicated to competitive and cooperative shooter experiences;Brands including The Division, Ghost Recon, Splinter CellCH3 designed to operate a roster of select, sharp Live experiences;Brands including For Honor, The Crew, Riders Republic, Brawlhalla, Skull & BonesCH4 dedicated to immersive fantasy worlds and narrative-driven universes;Brands including Anno, Might & Magic, Rayman, Prince of Persia, Beyond Good & EvilCH5 focused on reclaiming position in casual and family-friendly games.Brands including Just Dance, Idle Miner Tycoon, Ketchapp, Hungry Shark, Invincible: Guarding the Globe, Uno, HasbroImage: Ubisoft Image: UbisoftUbisoft is also developing four new franchises, including March of Giants, the MOBA Amazon offloaded last year after its own recent gaming reprioritization. Ubisoft is revising its three-year roadmap and has canceled six games with the reorganization, including four unannounced games, three new franchises, a mobile game, and the Sands of Time remake.“While the project had real potential, we weren’t able to reach the level of quality you deserve, and continuing would have required more time and investment than we could responsibly commit. And, we didn’t want to release something that fell short of what The Sands of Time represents,” according to the Prince of Persia X account. “Prince of Persia as a universe and a legacy continues to matter deeply to us, and this decision does not mean we’re stepping away from the franchise.”Seven games are being delayed as well, including one unannounced game being pushed from fiscal year 2026 to fiscal year 2027. Ubisoft will bring employees back to the office five days per week, with an “an annual allowance” of work-from-home days.The company has closed its Halifax mobile studio, its Stockholm studio, and is restructuring its Abu Dhabi, RedLynx and Massive studios.Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.Jay PetersCloseJay PetersSenior ReporterPosts from this author will be added to your daily email digest and your homepage feed.FollowFollowSee All by Jay PetersEntertainmentCloseEntertainmentPosts from this topic will be added to your daily email digest and your homepage feed.FollowFollowSee All EntertainmentGamingCloseGamingPosts from this topic will be added to your daily email digest and your homepage feed.FollowFollowSee All GamingNewsCloseNewsPosts from this topic will be added to your daily email digest and your homepage feed.FollowFollowSee All NewsMost PopularMost PopularSony’s TV business is being taken over by TCLHow much can a city take?What a Sony and TCL partnership means for the future of TVsHow BYD beat TeslaSamsung’s discounted microSD Express card more than doubles your Switch 2 storageThe Verge DailyA free daily digest of the news that matters most.Email (required)Sign UpBy submitting your email, you agree to our Terms and Privacy Notice. 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Ubisoft has announced a significant reorganization of its development structure, resulting in the cancellation of several projects, including a remake of *Prince of Persia: The Sands of Time*. This restructuring, effective in April, reflects a strategic shift within the company, prioritizing ambitious open-world and live-service games, alongside accelerated investments in player-facing Generative AI.

The reorganization is centered around five new creative divisions, dubbed “Creative Houses,” supported by a “Creative Network” designed to streamline development resources and shared services. These Creative Houses – designated as CH1, CH2, CH3, CH4, and CH5 – will be strategically focused on different genres and brands. CH1, led by Vantage Studios, is tasked with scaling and extending Ubisoft’s existing flagship franchises, notably Assassin’s Creed, Far Cry, and Rainbow Six, aiming to transform them into annually recurring, high-revenue “billionaire brands.” CH2 concentrates on competitive and cooperative shooter experiences, encompassing titles like The Division, Ghost Recon, and Splinter Cell. CH3 focuses on operating selective, high-engagement live service experiences, including For Honor, The Crew, Riders Republic, Skull & Bones, and Brawlhalla. CH4 is dedicated to immersive fantasy worlds and narrative-driven universes, encompassing brands such as Anno, Might & Magic, Rayman, and, previously, Prince of Persia. Finally, CH5 is designated to reclaim position in casual and family-friendly games, leveraging brands like Just Dance, Idle Miner Tycoon, Ketchapp, Hungry Shark, Invincible: Guarding the Globe, Uno, and Hasbro.

Alongside this reshaped structure, Ubisoft intends to develop four new franchises, most notably March of Giants, a MOBA previously offloaded to Amazon. The company is also revising its three-year roadmap, leading to the cancellation of six projects – four unannounced titles, three new franchise initiatives, a mobile game, and, crucially, the *Prince of Persia* remake.

The decision to cancel the *Sands of Time* remake was driven by concerns regarding the project’s quality and Ubisoft’s commitment to delivering a final product that met its own standards, as communicated by the Prince of Persia X account. The company cited the difficulty in achieving the desired level of quality while responsibly managing the time and investment required. The cancellation was viewed as a decision to avoid releasing a product that fell short of the game’s potential. Despite the original game’s legacy, Ubisoft acknowledges the importance of the *Prince of Persia* universe and brand and suggests that this decision does not represent a permanent departure from the franchise.

The reorganization also involves several delays and strategic shifts. Seven games are experiencing delays, one notably pushing a previously slated unannounced title from fiscal year 2026 to fiscal year 2027. Further operational changes include the closure of the Halifax mobile studio, the Stockholm studio, and a restructuring of the Abu Dhabi, RedLynx, and Massive studios. Additionally, Ubisoft is mandating a five-day-per-week return to the office for employees, coupled with an annual allowance for work-from-home days.

This overhaul is indicative of Ubisoft’s strategy to adapt to evolving player demands, incorporate new technologies like Generative AI, and consolidate its resources around high-potential projects. The cancellation of the *Sands of Time* remake, while disappointing for fans, underscores the company’s renewed commitment to quality control and responsible investment within its broader strategic direction.