The most important product decision is what you don't build
Recorded: Sept. 17, 2026, 10:09 p.m.
| Original | Summarized |
The most important product decision is what you don’t build - Liam Nugent The most important product decision is what you don’t build 14 Sep 2026 Ask a team what they shipped this year and you’ll get a list. Ask what they killed and the room goes quiet. There are two things I’ve tried to take a hard pass on when working on consumer-facing financial services apps. Those who create and launch are the people who are rewarded and looked up to because we still have a culture that rewards the production of things over everything else. To review, to maintain, to remove—this is all seen as lesser work. His Top Tasks work found that stripping roughly 80 to 90 per cent of a site’s content made companies sell more, cut their support calls and helped people find what they were after faster. Removal as the improvement itself, not the tidying up afterwards. I’ve made the small-scale version of this argument before, about deleting the FAQ page. Steve Jobs’ 1997 product matrix Consumer Four boxes. One product in each. Everything else cancelled. He then shut down all the other product lines people were working on. That pooled the engineering talent instead of spreading it thin. It was a brave move, and it did the trick. Tags: product management ← All posts About the author, Liam Nugent has spent the last 15 years building digital products — as a founder, inside large enterprises, and now leading product across millions of users at a tier-one UK bank. He's interested in how organisations make good decisions, why simplicity is harder than it looks, and what happens when strategy actually meets reality. He lives in Glasgow and recently released Lanark, a typeface inspired by Alasdair Gray. Navigation Home Search: Copyright © 2018–2026 Liam Nugent. |
The most important product decision concerns what is deliberately omitted from a system rather than what is built. The author argues against creating complex, monolithic solutions, citing examples such as a document hub or a notifications centre, suggesting these are instances of allowing the organization to evade responsibility for the user experience. The idea behind these examples is that building these features often leads to significant maintenance overhead, as external dependencies, such as operating system updates, constantly necessitate upkeep, creating long-term costs that are ignored in favor of perceived immediate gains. The core conflict arises when trying to implement necessary functionality. For instance, a document hub requires functionality far beyond simple file listing; achieving necessary features like tagging, archiving, printing, sharing across multiple channels, and robust security demands rebuilding complex systems akin to Google Drive, which developers must then maintain against external platform changes. Similarly, trying to provide simple notifications results in building complex clones of existing applications rather than solving the underlying communication requirement. The author posits that attempting to validate mental models through user focus groups often fails because users prefer familiar patterns, much like the observation that people prefer faster horses over motor cars, suggesting that solutions must align with perceived user needs rather than internal organizational desires. A more effective approach is to focus on illustrating the long-term running costs of a product over years rather than just the initial build costs to motivate change. The author advocates for a strategy based on assessing each use case on its own merits, demanding rigor in determining exactly what information needs to be communicated and when. This involves being ruthless in determining whether a comprehensive platform is necessary before proceeding with development, testing this principle by asking if the proposed action makes the overall objective move faster. The guiding principle is to resist the impulse to create a one-size-fits-all solution. This philosophy extends to the process of refinement. The author introduces a second, harder challenge: the cultural and cognitive aspect of subtraction. While building is often easy in the current environment, removing elements is often obscured by organizational incentives, as reward systems typically favor production and maintenance over review and removal. This addresses the observation, noted by Gerry McGovern, that leadership often rewards creation over the vital tasks of review, maintenance, and removal. Furthermore, research indicates that people systematically overlook subtractive changes in favor of additive ideas because removing something requires significant cognitive effort, whereas adding something is quick and cheap. Consequently, success should be measured by genuine customer outcomes rather than internal organizational metrics. To manage the inevitable maintenance, the author suggests leveraging modern execution capabilities, such as agents, to handle pruning and maintenance judiciously rather than relying on manual oversight. This relates to the paradox of maintenance, which is necessary but optional until a system reaches a critical stage. Ultimately, the strategy calls for extreme selectivity in what is added to a system and militant discipline in what is removed. This is framed by the example of Steve Jobs’ 1997 product matrix, which demonstrated that focusing engineering talent on a limited, highly differentiated set of products—rather than spreading resources thin—was essential for achieving organizational focus and avoiding misspent opportunity cost. The overarching instruction is to pursue a singular focus, "une chose à la fois" (one thing at a time). |