LmCast :: Stay tuned in

You can defeat the Dream Devourer from Chrono Trigger using an int overflow

Recorded: Sept. 19, 2026, 11 p.m.

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InfoScope

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PhysNegate

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Upheaval

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Holy Light

MagNegate

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Panacea

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Purify

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Ultranova

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Black Hole

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Genius

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Copper

Iron

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Humour

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Antitoxinal Cap

Daemon Charm

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Forget-Me-Not Pot

Profiteer Purse

Sea Charm

Sky Djinn Ring

Trashy Tiara

Waist Pad

Winged Shoes

Battles

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Beach Bum

Beeba

Cassowary

Crossbones

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Fossicker

Gloop

Komodo Pup

Lantern Jaw

Mantarrey

Bosses

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FATE

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Lost in Time

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Life -A Distant Promise-

Staff

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Dream Devourer

Dream Devourer

Japanese Name
(夢喰い, Yume kui?)

Stats

HP
Defense
Magic Defense

32000
220
80

EXP
TP
G

0
0
0

Weak
Absorbs
Immune

None
None
None

Location
Darkness Beyond Time

Treasure
Dreamseeker

Charm
None

Techs
PhantasmThe End of All and Nothing

Counters
Mana ReaperChaos Zone

Combo Counters
None

Combos
None

Bestiary Navigation

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Current
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Eggsterminator(#245)
Dream Devourer(#246)
N/A

Dream Devourer is a special optional boss that appears in Darkness At The End Of Time in Chrono Trigger (DS) and later versions.

Contents

1 Background
2 Boss Battle Strategy
3 Gallery

3.1 Bestiary entry (DS)

4 Musical Theme
5 Site Navigation

Background[]
It is revealed that Schala and Lavos, before becoming the prototypical Time Devourer, experienced an intermediary evolutionary stage—the Dream Devourer, capable of feeding on thoughts, memories, and dreams across time. Magus located Schala and tried to free her to no avail. Schala awoke long enough to tell Magus that his attempts were futile, and no power could be used to save her. She admonished him to live out his life in other pursuits before the Dream Devourer would destroy everything. Magus protested but was sent away, and eventually sacrificed his own identity in abject frustration over Schala's fatalism and predicament.

Boss Battle Strategy[]
Dream Devourer is the superboss in the game. Don't be afraid to use Megalixirs and Revives when necessary.
The battle with the Dream Devourer happens in two phases.

In the first phase, it will counter all physical attacks with Mana Reaper, which depletes MP for a single party member. The player should use strong magical attacks like Luminaire, Flare, and Electrocute here. Double techs like Antipode Bomb III can also be helpful. It's recommended to get through this phase as quickly as possible since the Dream Devourer has the ability to void status immunity. When it performs an action that looks like Lavos Core raising its defense, it has started the second phase.
The second phase absorbs all elements and counters every attack with Chaos Zone, which inflicts confusion. The party must use non-magical techs like Cleave, Frenzy, and Triple Kick. Everyone should have status-immunity equipment to avoid being affected by Chaos Zone. Every party member's HP should be kept high; Chaos Zone can easily deal two or three hundred damage to all party members. Also, the player should either defeat this boss quickly or keep defenses as high as possible because Phantasm and The End of All and Nothing are powerful enough to do over 1000 damage, instantly killing a party member; using the triple tech Life Line will be effective in case the damage of those 2 moves do wipe out members.
Due to completing Dimensional Vortex, having Robo equipped with the Apocalypse Arm and Dragon's Tear can quickly rip through the boss with 9999 damage, enough to kill it in 3-4 turns. If overleveled, Ayla at Level 96 to automatically get the Bronze Fist can also do the same thing as Robo.
Since the Dream Devourer has 32000 HP, which is close to the signed 16-bit integer limit, it is actually possible to defeat it by healing it. By using powerful magic that it absorbs during its second phase, it can be (temporarily) healed past 32767 HP, which overflows the counter and makes its HP go negative.

Gallery[]
Bestiary entry (DS)[]
"Attributes" tab"Elements" tab"Techs" tab
Musical Theme[]

Music Title

Music Track

World Revolution

https://chrono.fandom.com/wiki/File:World_Revolution.ogg

Site Navigation[]

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The Dream Devourer is a special optional boss encountered in the Chrono Trigger series, specifically in the DS version and subsequent iterations, situated in the Darkness At The End Of Time. Lore suggests that the Dream Devourer represents an intermediary evolutionary stage for Schala and Lavos, who developed the ability to consume thoughts, memories, and dreams across time. Magus attempted to free Schala but failed, resulting in Schala advising him to abandon his efforts, a decision Magus ultimately felt compelled to make.

The boss battle involves a two-phase strategy. In the initial phase, the Dream Devourer counters physical attacks by employing Mana Reaper, which drains MP from a party member. Players are advised to counter this by utilizing potent magical attacks such as Luminaire, Flare, and Electrocute, or by employing double techniques like Antipode Bomb III for effective damage. It is recommended to rapidly complete this phase as the boss gains the ability to void status immunity. Upon performing an action mimicking the raising of the Lavos Core's defense, the boss transitions into the second phase.

During the second phase, the Dream Devourer absorbs all elemental attacks and counters them with Chaos Zone, which inflicts confusion upon the party. To successfully engage this phase, the party must rely on non-magical techniques, including Cleave, Frenzy, and Triple Kick, while ensuring all members possess status-immunity equipment to mitigate the effect of Chaos Zone. Maintaining high party health is crucial because Chaos Zone can inflict significant damage, and players should aim to either defeat the boss quickly or maximize their defenses, as powerful abilities like Phantasm and The End of All and Nothing can inflict substantial damage, potentially killing party members instantaneously. Alternatively, utilizing the triple technique Lifeline is effective for mitigating potential devastating damage.

For optimal damage output, specific combinations are advised. Completing the Dimensional Vortex using Robo equipped with the Apocalypse Arm and Dragon's Tear can inflict 9999 damage, allowing the boss to be defeated in three or four turns. If the party is overleveled, Ayla at level 96 can achieve this same effect. Furthermore, due to the boss's high health pool, which approaches the signed 16-bit integer limit (32000 HP), a unique healing strategy exists. By using powerful magic during the second phase, it is possible to temporarily heal the boss past 32767 HP, causing the health counter to overflow and register a negative value.